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PC Gamer (Italian) 38
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PC Gamer IT CD 38 1-2.iso
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HG2DEMO
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ldl
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font.ldl
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1998-10-27
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4KB
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197 lines
template MULTICOLOR {
int fontcolorred 76
int fontcolorgreen 142
int fontcolorblue 248
color0 {
int fontcolorred 76
int fontcolorgreen 142
int fontcolorblue 248
}
color1 {
int fontcolorred 78
int fontcolorgreen 195
int fontcolorblue 250
}
disabledcolor0 {
int fontcolorred 13
int fontcolorgreen 43
int fontcolorblue 99
}
}
template MULTICOLOR2 {
color0 {
int fontcolorred 255
int fontcolorgreen 255
int fontcolorblue 255
}
color1 {
int fontcolorred 255
int fontcolorgreen 255
int fontcolorblue 255
}
disabledcolor0 {
int fontcolorred 255
int fontcolorgreen 255
int fontcolorblue 255
}
}
template MULTICOLOR3 {
int fontcolorred 76
int fontcolorgreen 142
int fontcolorblue 248
color0 {
int fontcolorred 76
int fontcolorgreen 142
int fontcolorblue 248
}
color1 {
int fontcolorred 78
int fontcolorgreen 195
int fontcolorblue 250
}
disabledcolor0 {
int fontcolorred 0
int fontcolorgreen 0
int fontcolorblue 0
}
}
template dark_blue {
int fontcolorred 13
int fontcolorgreen 43
int fontcolorblue 99
}
template system_color {
### GREY-BLUE ####
int fontcolorred 171
int fontcolorgreen 202
int fontcolorblue 252
}
template whisper_color {
### DARKER BLUE ####
int fontcolorred 5
int fontcolorgreen 60
int fontcolorblue 150
}
template light_blue {
int fontcolorred 76
int fontcolorgreen 142
int fontcolorblue 248
}
##### remove this one when done with templating #######
template BUTTON_FONT {
int fontsize 8
bool windowblend TRUE
bool wordwrap true
string fontname "s017016d.ttf"
}
###################################
template LOW_BUTTON_FONT:MULTICOLOR {
int fontsize 8
bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "center"
string fontname "s017016d.ttf"
}
template MAIN_BUTTON_FONT:MULTICOLOR {
int fontsize 9
# bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "center"
string fontname "s017016d.ttf"
}
template REG_BUTTON_FONT:MULTICOLOR {
int fontsize 7
bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "center"
string fontname "s017016d.ttf"
}
template ESCAPE_BUTTON_FONT:MULTICOLOR {
int fontsize 12
# bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "center"
string fontname "s017016d.ttf"
}
template FONT_20 {
int fontsize 20
bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "left"
string fontname "Arial.ttf"
}
template FONT_16 {
int fontsize 16
bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "left"
string fontname "Arial.ttf"
}
template FONT_12 {
int fontsize 12
bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "left"
string fontname "Arialbd.ttf"
}
template FONT_10 {
int fontsize 10
bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "left"
string fontname "Arialbd.ttf"
}
template FONT_9 {
int fontsize 9
bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "left"
string fontname "Arial.ttf"
}
template FONT_8 {
int fontsize 8
bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "left"
string fontname "Arialbd.ttf"
}
template FONT_7 {
int fontsize 6
bool windowblend TRUE
bool vertcenter TRUE
bool wordwrap true
string just "left"
string fontname "Arial.ttf"
}
template BLOCK_TEXT {
int fontsize 7
int deflatetextrectx 7
int deflatetextrecty 5
bool windowblend TRUE
bool wordwrap true
string just "left"
string fontname "Arial.ttf"
}
$